How Hearthstone Battlegrounds Tavern spells work cover image

How Hearthstone Battlegrounds Tavern spells work

Spells are fun. So fun!

Hearthstone Battlegrounds Season 6: Spellslinger's Saloon draws near! Kicking off on Dec. 5 with patch 28.2, the new season boasts spells galore. Read on for our guide on what you can expect in terms of Hearthstone Battlegrounds Tavern spells!

How Hearthstone Battlegrounds Tavern spells work

Spells in the Tavern refer to a new option in Hearthstone Battlegrounds. They can be bought directly from the Tavern itself. Much like minions, spells also have Tavern Tiers. However, unlike minions, spells have variable costs.

Hearthstone Battlegrounds Tavern spell location (Image via Blizzard Entertainment)
Hearthstone Battlegrounds Tavern spell location (Image via Blizzard Entertainment)

Additionally, spells get their own card frame while they're in the Tavern. These frames indicate their cost and Tavern Tier. For example, in the screenshot above, the Recruit a Trainee spell is a Tier 1 spell in the Tavern. It also requires two coins to cast.

Recruit a Trainee, Staff of Enrichment, and Jaws of Fate (Image via Blizzard Entertainment)
Recruit a Trainee, Staff of Enrichment, and Jaws of Fate (Image via Blizzard Entertainment)

Other examples of Tavern spells include Staff of Enrichment, Jaws of Fate, the Tavern Coin, Pointy Arrow, Fortify, Tavern Dish Banana, Them Apple, Enchanted Lasso, Careful Investment, Overconfidence, and more.

Sacred Gift, Azerite Empowerment, and Lost Staff of Hamuul (Image via Blizzard Entertainment)
Sacred Gift, Azerite Empowerment, and Lost Staff of Hamuul (Image via Blizzard Entertainment)

Hearthstone Battlegrounds: Spells in the Tavern

According to Blizzard, Hearthstone Battlegrounds patch 28.2 features 42 new spells across the six Tavern Tiers. Whenever you refresh the Tavern, it will have a spell of your current Tavern Tier or lower in addition to the typical number of minions on offer.

"When you buy a Tavern spell, it’s added to your hand, for you to use whenever you want," Blizzard added. It should also be noted that much like Blood Gems in Hearthstone Battlegrounds, the new spells cannot be tripled and are spent after they're played.

Tavern Dish Banana, Hasty Excavation, and Staff of Enrichment (Image via Blizzard Entertainment)
Tavern Dish Banana, Hasty Excavation, and Staff of Enrichment (Image via Blizzard Entertainment)

All Hearthstone Battlegrounds Tavern spells

  • Tavern Coin [Tier 1, 1 Gold]: Gain 1 Gold.
  • Pointy Arrow [Tier 1, 1 Gold]: Give a minion +4 Attack.
  • Fortify [Tier 1, 1 Gold]: Give a minion +3 Health and Taunt.
  • Tavern Dish Banana [Tier 1, 1 Gold]: Give a minion +2/+2.
  • Them Apples [Tier 1, 1 Gold]: Give minions in the Tavern +1/+3.
  • Recruit a Trainee [Tier 1, 2 Gold]: Get a random Tier 1 minion.
  • Enchanted Lasso [Tier 1, 2 Gold]: Steal a random minion from Bob’s Tavern.
  • Careful Investment [Tier 2, 1 Gold]: Gain 2 Gold next turn.
  • Overconfidence [Tier 2, 1 Gold]: If you win your next combat, gain 3 Gold. If you die, gain 1.
  • Lantern Light [Tier 2, 2 Gold]: Give a minion stats equal to your Tier.
  • Chef’s Choice [Tier 2, 2 Gold]: Choose a minion. Get a different minion of the same type.
  • Leaf Through the Pages [Tier 2, 2 Gold]: Your next three Refreshes cost (0).
  • Strike Oil [Tier 2, 3 Gold]: Increase your maximum Gold by 1.
  • Hasty Excavation [Tier 2, 3 Gold]: Gain 1 Gold. This costs Health to buy instead of Gold.
  • Reckless Investment [Tier 3, 1 Gold]: Gain 3 Gold. Next turn, lose 2 Gold.
  • Tricky Trousers [Tier 3, 1 Gold]: Give a minion +1/+2 and Taunt. If it already has Taunt, remove it.
  • Fleeting Vigor [Tier 3, 1 Gold]: Give a minion +5/+5 until next turn.
  • Shiny Ring [Tier 3, 2 Gold]: Give your minions +1/+1.
  • Echoing Roar [Tier 3, 2 Gold]: Give a friendly minion "At the end of your turn, gain +2/+2."
  • Natural Blessing [Tier 3, 3 Gold]: Choose a minion. Give all minions that share a type with it +3/+2.
  • Staff of Enrichment [Tier 3, 3 Gold]: Minions in the Tavern have +2/+2 this game.
  • Ritual of Growth [Tier 4, 2 Gold]: Replace all cards in the Tavern with ones of a Tier higher.
  • Brann’s Blessing [Tier 4, 3 Gold]: Your Battlecries trigger twice until next turn.
  • Titus’ Tribute [Tier 4, 3 Gold]: Your Deathrattles trigger twice until next turn.
  • Primal Staff [Tier 4, 3 Gold]: Your end of turn effects trigger twice this turn.
  • Misplaced Tea Set [Tier 4, 3 Gold]: Give a friendly minion of each type +3/+3.
  • Hired Headhunter [Tier 4, 3 Gold]: Discover a Battlecry minion.
  • Contracted Corpse [Tier 4, 3 Gold]: Discover a Deathrattle minion.
  • Defender’s Rites [Tier 4, 3 Gold]: Give a friendly minion +8/+8 and Taunt.
  • Planar Telescope [Tier 4, 4 Gold]: Discover a minion of your most common type.
  • Armor Stash [Tier 5, 2 Gold]: Set your Armor to 5.
  • Dreamer’s Embrace [Tier 5, 3 Gold]: Trigger a friendly minion's Battlecry.
  • Unmasked Identity [Tier 5, 3 Gold]: Discover a new Hero Power.
  • Buddy Up [Tier 5, 3 Gold]: Discover a Buddy.
  • Upper Hand [Tier 5, 3 Gold]: Start of Combat: Set a random enemy minion's Health to 1.
  • Jaws of Fate [Tier 5, 4 Gold]: Spin the Wheel of Yogg-Saron.
  • Golden Touch [Tier 5, 5 Gold]: Make a random minion in the Tavern Golden.
  • Perfect Vision [Tier 6, 2 Gold]: Set a minion's stats to 20/20.
  • Saloon’s Finest [Tier 6, 2 Gold]: Refresh the Tavern with Tavern spells.
  • Lost Staff of Hamuul [Tier 6, 2 Gold]: Choose a minion. Refresh the Tavern with minions of that type.
  • Azerite Empowerment [Tier 6, 4 Gold]: Give your minions +4/+4.
  • Sacred Gift [Tier 6, 5 Gold]: Give a minion Divine Shield.
Defender's Rites, Golden Touch, and Perfect Vision (Image via Blizzard Entertainment)
Defender's Rites, Golden Touch, and Perfect Vision (Image via Blizzard Entertainment)

Reveal events happened ahead of the patch, and some of them featured Tavern Tiers 1 to 6 spells. Above is the list of every Hearthstone Battlegrounds Tavern spell for patch 28.2.

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