Yes, they indeed just buffed the horse. Here are the details for the Overwatch 2 Season 14 patch notes.
The Overwatch 2 Season 14 patch notes are now live! The adjustments went to six tanks, seven damage heroes, and four supports. Notably, Overwatch 2 buffed Orisa in this update. Read on for all of the Dec. 10 patch notes.
Overwatch 2 Season 14 patch notes
In Overwatch 2 Season 14, the debuff duration of damage heroes increased from 2 to 3 seconds. Healing reduction also increased 20% to 25%. These heroes received a few tweaks to their global projectile sizes as well. Below are the rest of the Overwatch 2 Season 14 patch notes — as provided by Blizzard.
Overwatch 2 Season 14 tank changes: They buffed the horse
Hero | Change | Details |
---|---|---|
Doomfist | Seismic Slam | Shockwave range reduced from 18 to 15 meters. |
Cooldown increased from 6 to 6.5 seconds. | ||
Hazard | Bonespur | Damage per spike increased from 6.75 to 7.5. |
Each volley’s center projectile no longer has a random launch spread and now always launches straight. | ||
Spike Guard | The angle of protection provided by Spike Guard increased from 104 degrees to 180 degrees. | |
Damage per second reduced from 75 to 70. | ||
Violent Leap | Post-slash recovery time for Primary Fire and Quick Melee increased from .3 seconds to .5 seconds. | |
Jagged Wall | Health increased from 350 to 400. | |
Knockback damage increased from 40 to 50. | ||
Damage interval increased from 1.5 seconds per target to 1.75 seconds per target. | ||
Downpour | Airborne momentum lost by casting Downpour reduced from 90% to 50%. | |
Vault | Minimum obstacle height to trigger Vault reduced from 1.75 meters to 1.25 meters. | |
Mauga | Base armor reduced from 200 to 150. | |
Base health increased from 375 to 425. | ||
Orisa | Armor increased from 300 to 325. | |
Base health reduced from 175 to 150. | ||
Terra Surge | Pull radius increased from 8.5 to 10.5 meters. | |
Ramattra | Ravenous Vortex | Now briefly interrupts horizontal momentum when first affecting a target. |
Slowing field now ignores barriers for line of sight. | ||
Winston | Jump Pack | Damage increased from 50 to 60. |
Overwatch 2 Season 14 DPS updates: Pharah nerf, Sojourn buff, and more
Hero | Change | Details |
---|---|---|
Ashe | Coach Gun | Can now be activated while affected by mobility locking abilities but won't move Ashe. |
Pharah | Jet Dash | Cooldown increased from 8 to 9 seconds. |
Sojourn | Railgun | Secondary fire damage scaling increased from 1-100 damage to 20-120 damage. |
Soldier: 76 | Biotic Field | Cooldown reduced from 18 to 15 seconds. |
Symmetra | Teleporter | Base shield health increased from 200 to 250. |
Torbjörn | Forge Hammer | Damage increased from 55 to 70. |
Deploy Turret | Build time reduced from 3 to 2.5 seconds. | |
Base health increased from 225 to 250. | ||
Venture | Drill Dash | Cooldown rate is now faster anytime Burrow is active, rather than requiring the player to be underground. |
Related articles
Overwatch 2 Season 14 support patch notes: Baptiste buff, Brigitte nerf, and more
Hero | Change | Details |
---|---|---|
Baptiste | Regenerative Burst | Cooldown decreased from 15 to 14 seconds. |
Radius increased from 10 to 12 meters. | ||
Brigitte | Inspire | Duration reduced from 5 to 4 seconds. |
Illari | Captive Sun | Explosion radius increased from 8 to 10 meters. |
Lúcio | Crossfade | Self-healing penalty decreased from 60% to 40%. |
Sound Barrier | Now falls faster when used in mid-air. |
Overwatch 2 Season 14 to get Ashe Hero Mastery courses
In addition to all of the above updates, Season 14 features an addition to the Hero Mastery game mode. Ashe hasn't arrived yet, but she'll be available on Jan. 14.
In terms of what else to expect in the near future, there will be six-versus-six (6v6) action via the 6v6 Role Queue experiment, and more.
That's all for now. Stick around on esports.gg for more Overwatch 2 news and updates!