LOCK//IN capsule sales raise over $10 million for VCT teams
Riot Games has announced that the LOCK//IN capsule has raised over $10 million dollars for VCT-partnered teams from in-game sales.
SkRossi on adapting to a new role in Global Esports and the high expectations
SKrossi spoke to the media during the VCT Press conference before Global Esports’ first match of the tournament.
Redgar on his role as Team Liquid IGL and improving communication within the roster
Expectations are high from Team Liquid this year. But can they survive the brutal VCT LOCK//IN format?
MIBR VALORANT players talk ‘Home crowd jitters’ in their first match together
The home team lost to Talon and was eliminated from LOCK//IN
“It was a unique sensation,” LOUD’s Saadhak on playing with home crowd
LOUD opened its journey in LOCK//IN with a 2×0 win on Gen.G and Esports.gg followed along with the post-game conference.
C9 Yay on transitioning from Chamber and moving into a flex role
Cloud9 yay picked battle sage on Pearl against Paper Rex. What’s next?
Cloud9’s mCe talks preparation and fires back against Paper Rex in post-match press conference
During a VCT LOCK//IN post-match press conference, Cloud9 coach mCe had plenty to say regarding Paper Rex following the contest.
“The players that I play with make my job easier,” rhyme discusses his role as an IGL and more at VCT LOCK//IN
Esports.gg spoke with rhyme, the in-game leader of Giants Gaming, after the team’s opening round contest at VCT LOCK//IN.
VCT LOCK//IN: MIBR’s jzz talks home advantage with Brazilian crowd
In an interview with Esports.gg about MIBR at LOCK//IN Brazil, jzz said that his team will become stronger thanks to having the crowd on their side.
VCT LOCK//IN: FURIA’s qck says international teams should “watch out” for Brazil’s crowd pressure
The duelist hopes to get a lot of noise from the crowd to help them take down enemies