The Mission Possible May 7 patch for CS2 is now live.
A small patch for CS2 arrived on May 7 titled Mission Possible which introduces five new community-designed maps, a new weekly missions system, and more!
We're breaking down the full May 7 Mission Possible patch for CS2 here.
Table of contents
New CS2 Weekly Missions reward XP, help contribute to weekly drops and Armory Pass
Today's update sees the introduction of new "Weekly Missions." These CS2 weekly missions grant XP, which contributes towards leveling up accounts and earning weekly drops.
The XP can also be used for completing unlocked Armory Passes. The missions will see players step out of their comfort zone, however; some require rounds or competitive wins on a particular map, with a focus on exploring the new community maps.
Only one mission will be given a week, so once it's done, you'll need to wait until the next "reset" to pick up another!
CS2 community maps refreshed; five new maps including Agency remake





That's not all in today's update, with five "new" community maps arriving in CS2. Agency, a long-time fan favorite of the franchise, is finally in CS2 with the indoor office building-style map given a fresh coat of paint.
The other four maps are new and have been designed from the ground up by the community. Grail, set in a castle and fantasy-themed fun park, and Jura, a map designed around a Jurassic castle in Poland, will join Agency in the Competitive map pool and are designed for five-on-five play.
Brewery, an indoor map inside of a factory, and and Dogtown, which sees players traverse a dockside carnival (complete with interactive Ferris wheel lighting!), are smaller and meant for Wingman two-on-two play.
Their arrival sees the departure of other community maps Basalt, Edin, Palais, and Whistle — but don't fret! If you're a fan of these maps, they'll likely make their way back into CS2 as the community map pool rotates.
Interestingly, we aren't seeing the addition of Cache yet, despite its confirmed completion last week. Perhaps it's being held for after the Austin Major — we can only guess!
Below we've broken down the full CS2 May 7 patch notes.
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All CS2 Mission Possible May 7 patch notes
Weekly Missions
- Added Weekly Missions.
- These are accessible via the main menu or play menu.
- Players receive one mission each week.
- The weekly mission expires after seven days and rewards XP for completion.
Maps
- Removed community maps Basalt, Edin, Palais, and Whistle from all game modes.
- Added community maps Jura, Grail, and Agency to Competitive, Casual, and Deathmatch modes.
- Added community maps Dogtown and Brewery to Wingman mode.
- Re-organized Casual and Deathmatch map groups.
- Defusal Group Alpha: Dust 2, Mirage, Inferno, Vertigo.
- Defusal Group Delta: Train, Anubis, Ancient, Overpass, Nuke.
- Community Map Group: Jura, Grail, Agency.
- Hostage Group: Office, Italy.
Audio
- Added "Main Menu Ambience Volume" setting.
- Fixed some cases where shooting visible enemies over the top of smoke would not play an attacker feedback sound.
- Fixed some cases where gameplay sounds were inaudible or would skip.
- Removed snd_setmixer, snd_setmixlayer, snd_soundmixer_setmixlayer_amount, and snd_soundmixer_set_trigger_factor console commands.
Miscellaneous
- Fixed a bug where input bindings to scancode56 (US English key "/") wouldn't persist across app launches.
- Lobby invites from players marked with "Block All Communication" in Steam will now be ignored.
That's all for this CS2 update! For more esports and gaming news stay tuned to esports.gg.