Do you think you can reach ApEX’s level with just copying his crosshair? Well… you can try.
A veteran in the Counter-Strike scene, Dan "apEX" Madesclaire is a name almost every CS: GO player has heard. The leader has remained on top teams consistently throughout his career. More recently, he transitioned to an international roster when Vitality added a few Danish members. Here are Apex’s CS: GO crosshair settings and viewmodel settings.
With a career that started in Counter-Strike source, ApEX has been a top tier talent in CS: GO. He was a part of teams like LDLC, Titan, EnVyUs, G2 esports and now Team Vitality. In almost all of these teams, ApEX has led the team to a top rank in CS: GO and has reigned supreme.
What are ApEX’s crosshair settings?
There’s no one solution for the perfect CS: GO crosshair. It depends on a lot of factors, but ultimately comes down to
- cl_crosshair_drawoutline 0
- cl_crosshairalpha 255
- cl_crosshaircolor 4
- cl_crosshaircolor_b 00
- cl_crosshaircolor_g 255
- cl_crosshaircolor_r 50
- cl_crosshairdot 1
- cl_crosshairgap -1
- cl_crosshairsize 5
- cl_crosshairstyle 4
- cl_crosshairthickness 1
ApEX crosshair has a size of 5 which is quite a high number compared to his peers. However, he also uses a gap of -1, which makes his crosshair more compact than others.
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What are ApEX’s viewmodel settings?
The viewmodel determines the size of the weapon on your screen. At the highest levels, a difference of a few pixels can mean the difference between a kill and/or a round win. Here are ApEX's CS: GO viewmodel settings.
- viewmodel_fov 60
- viewmodel_offset_x 2
- viewmodel_offset_y 2
- viewmodel_offset_z -2
- Viewmodel_presetpos 1
- cl_viewmodel_shift_left_amt 0.5
- cl_viewmodel_shift_right_amt 0.25
- viewmodel_recoil 1
- cl_righthand 1
At the highest level, the viewmodel settings can mean a better reflex, adding that one second of early vision. This can impact the outcome of the round and that’s why a lot of pros tend to make changes to their viewmodel settings.
ApEX’s bob settings in CS: GO
The bob settings determine the movement of the viewmodel when you are running across the map. A lower bob setting usually means less movement and less distraction during a competitive map.
- cl_bob_lower_amt 5
- cl_bobamt_lat 0.4
- cl_bobamt_vert 0.25
- cl_bobcycle 0.98
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