Call of Duty Modern Warfare 3 Season 3 patch notes: April 9 cover image

Call of Duty Modern Warfare 3 Season 3 patch notes: April 9

The new season features new maps, modes, weapons, and more.

Activision Publishing, Inc. has revealed some new Call of Duty: Modern Warfare 3 (MW3) updates. Read on for all of the latest MW3 Season 3 patch notes and more!

MW3 Season 3 roadmap (Image via Activision Publishing, Inc.)
MW3 Season 3 roadmap (Image via Activision Publishing, Inc.)

Call of Duty MW3 Season 3 patch notes

According to the MW3 patch notes, Season 3 of the game features six multiplayer maps. These include Emergency, 6 Star, Tanked, Growhouse, Grime, and Checkpoint. Meanwhile, the classic modes are set to arrive in the mid-season update while all-new modes are going to arrive later on in the season.

Screenshots of the 6 Star map (Image via Activision Publishing, Inc.)
Screenshots of the 6 Star map (Image via Activision Publishing, Inc.)

MW3 Season 3 maps

  1. Emergency
  2. 6 Star
  3. Tanked
  4. Growhouse
  5. Grime (In-Season)
  6. Checkpoint (In-Season)

MW3 Season 3 modes

  1. Capture the Flag
  2. One in the Chamber
  3. Minefield (In-Season)
  4. Escort (In-Season)
Battle Pass graphic (Image via Activision Publishing, Inc.)
Battle Pass graphic (Image via Activision Publishing, Inc.)

MW3 Season 3 patch notes

In terms of weapons, the MW3 Season 3 Battle Pass lets players unlock four base ones, including the MORS and BAL-27 from Call of Duty: Advanced Warfare. Moreover, MW3 Season 3 boasts eight all-new Aftermarket Parts, some fresh Equipment items, plus a slew of new Perks.

MW3 Season 3 weapons

  1. FJX Horus (Submachine Gun)
  2. MORS (Sniper Rifle)
  3. Gladiator (Melee)
  4. BAL-27 (Assault Rifle, In-Season)

Call of Duty MW3 Season 3 Aftermarket Parts

  1. JAK Cutthroat
  2. JAK Revenger Kit
  3. JAK Jawbreaker
  4. JAK Shadow Titan Kit
  5. JAK Patriot
  6. Wardens
  7. JAK Atlas Kit
  8. Photonic Charge Barrel

MW3 Season 3 Equipment

  1. EMD Mine (Tactical, In-Season)
  2. Enhanced Vision Goggles (Field Upgrade, In-Season)

Call of Duty MW3 Season 3 Perks

Perk
Information
Compression Carrier (Vest)
Assisted healing and gas protection.
Modular Assault Rig (Vest)
Lethal and Tactical scavenger.
Gunslinger Vest (Vest)
Secondary Weapon specialist.
Reinforced Boots (Vest)
Immune to movement reduction effects.
High-Gain Antenna (Gear)
The minimap is zoomed out for you and nearby allies.

Snoop Dogg and more enter MW3 Season 3

Don't forget about the new Operators and events of Call of Duty MW3 Season 3. Operators include Banshee, Hush, Snoop Dogg, Stasis, Cheech, and Chong. As for the new events, they feature some limited-time rewards.

Snoop Dogg in MW3 (Image via Activision Publishing, Inc.)
Snoop Dogg in MW3 (Image via Activision Publishing, Inc.)

MW3 Season 3 Operators

  1. Banshee
  2. Hush
  3. Snoop Dogg
  4. Stasis
  5. Cheech
  6. Chong

MW3 Season 3 events

  1. Vortex: Vi.Rus Mainframe
  2. Call of Duty Endowment: U Assist Veterans
  3. Godzilla x Kong: Battle for Hollow Earth
  4. Blaze Up
Call of Duty MW3 Battle Pass (Image via Activision Publishing, Inc.)
Call of Duty MW3 Battle Pass (Image via Activision Publishing, Inc.)

Call of Duty MW3 April 9 patch notes

In addition to the slew of content outlined above, Season 3 has bug fixes to multiplayer mode, updates to the Shipment and Tanked maps, and more. Players can check out all of the official April 9, 2024 patch notes here or in the table below.

Patch Notes
Gameplay
Improved deprioritization of spawn locations while any Killstreak is active and nearby.
Progression
- Ripper Light Stock for the FJX Horus will no longer appear locked and without unlock requirements.
- Improved tracking of one-shot kills for the What’s Your Sign? Camo for the MORS.
Maps
- Shipment: Added additional spawn points to improve the probability of a quality spawn selection in Team Deathmatch, Domination, and Hardpoint modes.

- Tanked: Enemy nameplates are no longer visible through the walls of the Tunnel.
Weapons and Attachments
- Assault Rifles (SVA 545): Increased maximum damage range from 31.8m to 44.5m (+40%). Increased near-medium damage range from 44.5m to 51.8m (+17%). Increased medium damage range from 51.8m to 61m (+18%).

- Submachine Guns (FJX Horus): Optic Attachments with an integrated laser are no longer compatible with the ECS Requieter Suppressor Muzzle.

- Light Machine Guns (TAQ Evolvere): Removed duplicate ZEHMN35 Compensated Flash Hider Muzzle Attachment.

- Sniper Rifles (MORS): Removed the ability to equip the Hurricane 9 Variable Optic. Improved consistency of the Photonic Charge Barrel's penetration damage through enemy Operators.
Perks
- Ninja Vest (Vest): While equipped with Reinforced Boots, players now gain the effects of Running Sneakers.

- Compression Carrier (Vest): Kills with a Launcher will now immediately trigger health regeneration.
Equipment
- EMD Grenade (Tactical): Changed the tracker removal keybind to Interact on keyboard input devices. Improved prioritization when multiple actions are available for the tracker removal keybind. Tracker removal time is now aligned with the HUD progress bar.

- Scatter Mine (Tactical): Enemy stun effects are now correctly applied in Hardcode modes.

- C4 (Lethal): Detonation can no longer occur until stuck to a surface for 500ms.
Killstreaks
- Guardian-SC: Ledge Hanging after equipping the Guardian-SC will no longer cause the player to become unable to fire their weapon.

- Remote Turret: Attempting to deploy while swimming will no longer cause the player to become unable to fire their weapon.

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